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Magic House - 3D

This is the first post of the decade for me. I'm proud of how this project turned out! I was browsing Artstation for inspiration and found this amazing concept my Veronika Firsova. Please show this amazing artist support as without her stunning concept, I would not have something I could say I'm proud of!

The final renders are missing some details to the original, as when the decade drew to a close, I realised I wanted to let go of the last year and move on to something more in 2020. This project was a good exercise in making something on a bit larger of a scale than I'm used to, and I am very satisfied with the result! Expect more in the coming weeks!

Technical stuff:
Modelled and UV'd entirely in Blender 2.8, textured in Substance Painter and rendered in Eevee. The models and textures are all optimised for a game environment. It would be possible to port this to a game engine and explore this space! (Maybe a future project).

I hope you enjoy, and any CC is welcome!

Magic House

Magic House

Animation

Alternate Angle 1

Alternate Angle 1

Alternate Angle 2

Alternate Angle 2

Lit - In scene Screenshot - Eevee

Lit - In scene Screenshot - Eevee

Viewport

Viewport

Wireframe

Wireframe

Concept by Veronika Firsova

Concept by Veronika Firsova